Google Meet

Making meetings more bearable with a new greenroom feature

Desktop view of Google Meet meeting
Desktop view of Google Meet meeting
Desktop view of Google Meet meeting
ABOUT PROJECT

I embarked on this project to enhance collaboration and efficiency within Google Meet's Greenroom, driven by a desire to create a more seamless and productive meeting experience for users.

View Prototype

BACKGROUND

Virtual meetings are here to stay, whether you like it or not

Virtual meetings are here to stay, whether you like it or not

Virtual meetings are here to stay, whether you like it or not

Google Meet, a versatile video conferencing platform, has become integral for remote work and virtual social interactions since 2020. In the post-pandemic world, virtual meetings remain crucial, prompting businesses to enhance their productivity in these online settings.

Google Meet, a versatile video conferencing platform, has become integral for remote work and virtual social interactions since 2020. In the post-pandemic world, virtual meetings remain crucial, prompting businesses to enhance their productivity in these online settings.

Google Meet, a versatile video conferencing platform, has become integral for remote work and virtual social interactions since 2020. In the post-pandemic world, virtual meetings remain crucial, prompting businesses to enhance their productivity in these online settings.

PROBLEM #1

Users seek better solutions as Google Meet falls behind competitors in video conferencing market

Users seek better solutions as Google Meet falls behind competitors in video conferencing market

Users seek better solutions as Google Meet falls behind competitors in video conferencing market

Despite its widespread availability and integration with Google Suite, Google Meet is not the preferred video conferencing platform among users, with data showing that it has a lower market share compared to competitors such as Zoom. 

Despite its widespread availability and integration with Google Suite, Google Meet is not the preferred video conferencing platform among users, with data showing that it has a lower market share compared to competitors such as Zoom. 

Despite its widespread availability and integration with Google Suite, Google Meet is not the preferred video conferencing platform among users, with data showing that it has a lower market share compared to competitors such as Zoom. 

PROBLEM #2

Meetings can often seem unproductive and challenging for teamwork, leaving a sense of wasted time, and the need for greater virtual connectivity.

Meetings can often seem unproductive and challenging for teamwork, leaving a sense of wasted time, and the need for greater virtual connectivity.

Here's how meeting goers feel:

Here's how meeting goers feel:

Here's how meeting goers feel:

feel meetings have no purpose

feel dependent on technology to collaborate

feel meetings are too long

UNDERSTANDING THE PROBLEM

I use Google Meet often, but I'm not every user. I would need to first understand the problem more in-depth before I could make a solution.

COMPETITIVE ANALYSIS

Google Meet has a lot of strengths, but it falls short with unique features that competitors have.

USER INTERVIEWS

Discussing Google Meet while using the platform allowed for effective demonstration and issue identification, serving as a practical mini usability test.

I conducted remote user interviews with 7 professionals who use Google Meet for work, primarily focusing on developers and designers, to gain a deeper understanding of its professional usage and inform the development of a tailored solution.

THEMATIC ANALYSIS

I utilized thematic analysis coding to uncover user insights and drive user-centered design

Thematic coding sorted qualitative user interview data, unveiling patterns for better understanding of needs. It also streamlined data presentation for potential stakeholders, ensuring user-centric design decisions.

USER PERSONA

I crafted an archetype persona to enhance research focus


To make my research more focused and better understand what users need and what problems they face, I created an archetype user persona. This helped me define the problem and make decisions about how to design for the future.

IDEATION WORKSHOP

5 minds > 1 - Running an ideation workshop off of HMWs helped to speed up the process and generate solutions

I took the insights from my research and turned them into HMWs. With these questions we were able to do a quick workshop to answer them with as many solutions as possible.

How might we enhance social interaction in virtual meetings to build relationships and improve collaboration?

I decided the solutions generated from this HMW had the most potential to solve most users' pain points. Potential solutions were:

  • shared notes in the chat during meetings

  • seeing the agenda and previewing the chat before entering the meeting

INITIAL "SKETHCES"

Quick sketches helped me visualize what the potential solutions would look like

Instead of just using pen and paper to sketch out my ideas I decided to use a sketching software to overlay sketches over screenshots. This allowed me to work much quicker and also better visualize how my solution would look and fit into the existing interface.

THE CHOSEN SOLUTION

Focusing on improving the Greenroom experience was chosen because:

Chance to stand out

Most video conferencing softwares do not have many tools or features in this area before joining a meeting

Won't overload the user

Rather than adding yet another tool in the meeting itself, I felt it was better to update what happens BEFORE a meeting

Solves many pain points

Users complained about feeling anxious before a meeting, or having a meeting but being unclear WHY

LO-FI WIREFRAMES

Quick lo-fis made it clear that I would need to move features around

  • Offers a feature outside of the actual meeting, reducing potential confusion during the meeting itself.


  • Too crowded and doesn't fit Google's minimalistic style


  • Too much information at once, overwhelming the user

Giving users the option to display the new feature would also be needed

  • Offers flexibility for users to enable or disable the feature based on their meeting needs and privacy preferences.

  • Maintains consistency with Google's interface, aligning with existing user expectations.

  • Potential challenges in locating and enabling the feature may impact usability.

  • Limited adoption and usage may occur if users need to actively choose to enable it.

HI-FI WIREFRAMES

Using Material Design's design system allowed hi-fis to come together quickly

Choosing to add a feature to a Google product certainly had its perks. Since Material Design was readily available, I was about to find components that I could easily "drag & drop" into my designs. The content switcher came handy in keeping the design simple and easy to navigate.

Using a content switcher helped simplify the UI

Version 1

Content switcher to display information

  • using a content switcher aligned with Google's design system would effectively showcase new features

  • particularly useful with limited screen space

Might not work

  • still felt too crowded


  • design critique feedback suggested to include the video preview within the content switcher

Version 2

Adding the video preview within the content switcher

  • greenroom essentially stays the same, now with a content switcher above the video preview


  • gives users the ability to see the content they want without overloading them

Might not work

  • Some skepticism on whether or not users understand to click on the other tabs

Users can enable the new feature when creating a meeting

Version 1

A separate tab for the new settings adds more clicks

Add a new tab for "waiting room" settings

The meeting host can turn on new feature by checking the box

Might not work

  • New settings could fit in "host controls", giving the user one less click

  • check box doesn't fit with existing UI

Version 2

New settings in "Host controls" is easier to find

  • Put new settings in "host control" for easier access


  • change check boxes to toggles to fit current UI

Might not work

  • Overall, the new settings are a bit tucked away and users may not find them. (Spoiler: testing will reveal this)

TESTING

Testing revealed my hypothesis was correct - the new feature is helpful, but not easy to enable

Testing revealed my hypothesis was correct - the new feature is helpful, but not easy to enable

Testing revealed my hypothesis was correct - the new feature is helpful, but not easy to enable

5 virtual tests were conducted with Google Meet users. Participants were tasked with 3 tasks:

  1. Find a link in meeting details

  2. Find a link in the chat

  3. Enable the new greenroom feature

5 virtual tests were conducted with Google Meet users. Participants were tasked with 3 tasks:

  1. Find a link in meeting details

  2. Find a link in the chat

  3. Enable the new greenroom feature

5 virtual tests were conducted with Google Meet users. Participants were tasked with 3 tasks:

  1. Find a link in meeting details

  2. Find a link in the chat

  3. Enable the new greenroom feature

The results at a glance:

The results at a glance:

The results at a glance:

100%

100%

completetion rate

(with little to no assists)

4.3

4.3

Average usefulness rating

(5= very useful, 1 = not useful)

4.5

4.5

Average difficulty rating

(5= very easy, 1 = very difficult)

What users are saying:

What users are saying:

What users are saying:

A data matrix and root cause analysis helped determine what needed to be fixed and prioritized

A data matrix and root cause analysis helped determine what needed to be fixed and prioritized

A data matrix and root cause analysis helped determine what needed to be fixed and prioritized

I knew that in order to make the new feature successful, I would need to make it obvious how the user can access and implement it

I knew that in order to make the new feature successful, I would need to make it obvious how the user can access and implement it

I knew that in order to make the new feature successful, I would need to make it obvious how the user can access and implement it

PRIORITY ITERATIONS

Guiding the user to discover and use the new greenroom feature

Taking inspiration from Google's current UI, I utilized one of their banners to indicate to their user that a new feature had been added to the greenroom.

Before

After

FINAL SCREENS

Users can easily switch between video preview, meeting details, and in-meeting chat before entering the meeting

When setting up a new meeting, users will see a pop-up indicating the new feature

Mobile concept screens to show how the new feature could be displayed on a smaller screen size

REFLECTION

The importance of using a design system

The importance of using a design system

The importance of using a design system

This project has taught me valuable lessons on working with an established design system, navigating the limitations of an existing user interface, and ensuring that newly added features integrate seamlessly.

This project has taught me valuable lessons on working with an established design system, navigating the limitations of an existing user interface, and ensuring that newly added features integrate seamlessly.

This project has taught me valuable lessons on working with an established design system, navigating the limitations of an existing user interface, and ensuring that newly added features integrate seamlessly.

Collaboration is key

Collaboration is key

Collaboration is key

I also learned how to brainstorm ideas with others, which is an invaluable way to move the design process forward. I realized how much I enjoy working with a team and I hope to do more of it in the future.

I also learned how to brainstorm ideas with others, which is an invaluable way to move the design process forward. I realized how much I enjoy working with a team and I hope to do more of it in the future.

I also learned how to brainstorm ideas with others, which is an invaluable way to move the design process forward. I realized how much I enjoy working with a team and I hope to do more of it in the future.

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Let's connect!

Send me an email: emily.r.walker@gmail.com